Game · Casual fishing · 2026
Reel Tide
A pocket-sized fishing trip that fits inside a coffee break.

- Installs
- 1.27M
- Play rating
- 4.6
- D30 retention
- 18.4%
The story
One-thumb casting, 140 hand-drawn species and a daily tide that changes what bites. Built for short sessions and long streaks.
Reel Tide started as a weekend prototype: a single bobber, a single fish and a vibration that felt exactly like a nibble. Players kept asking for "one more cast", so we built a whole coast around it.
Every morning the tide shifts, rotating which species surface in each cove. The economy is tuned so free players never hit a wall, and the optional season pass only adds cosmetic boats and lures.
Highlights
- Haptic bite feedback tuned per device class
- Offline-first progress with cloud save
- Weekly tournaments via Play Games leaderboards
Built with
- Unity 6
- Kotlin plugins
- Play Games Services
- Firebase
Next project
Lantern Keeper