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Game · Casual fishing · 2026

Reel Tide

A pocket-sized fishing trip that fits inside a coffee break.

Reel Tide key art
Installs
1.27M
Play rating
4.6
D30 retention
18.4%

The story

One-thumb casting, 140 hand-drawn species and a daily tide that changes what bites. Built for short sessions and long streaks.

Reel Tide started as a weekend prototype: a single bobber, a single fish and a vibration that felt exactly like a nibble. Players kept asking for "one more cast", so we built a whole coast around it.

Every morning the tide shifts, rotating which species surface in each cove. The economy is tuned so free players never hit a wall, and the optional season pass only adds cosmetic boats and lures.

Highlights

  • Haptic bite feedback tuned per device class
  • Offline-first progress with cloud save
  • Weekly tournaments via Play Games leaderboards

Built with

  • Unity 6
  • Kotlin plugins
  • Play Games Services
  • Firebase

Next project

Lantern Keeper