MAISON DES PÊCHEURSGame & app studio

Independent studio · Est. on the Breton coast

We build games
& apps for
Google Play.

Maison des Pêcheurs is a small crew of designers and engineers who cast for good ideas and haul them all the way to the store — casual games, puzzle worlds and native Android apps that people keep on their home screen.

Painted fisherman's house on a rocky harbour at blue hour, windows glowing orange
Unity 6Godot 4KotlinJetpack ComposePlay Games ServicesPlay BillingWear OSFirebaseAdMobPlay Asset DeliveryUnity 6Godot 4KotlinJetpack ComposePlay Games ServicesPlay BillingWear OSFirebaseAdMobPlay Asset Delivery

Selected work

The day’s catch.

What we do

From the first sketch to the store shelf.

We work as your full product team or slot in beside your own — always with one person who owns the build and answers your messages.

01

Mobile games

Casual, puzzle and arcade games built in Unity or Godot — designed for short sessions, fair monetisation and devices of every price.

  • Game design & prototyping
  • 2D / 3D art direction
  • Live-ops & events
02

Android apps

Native Kotlin and Jetpack Compose apps that feel at home on Android: widgets, Wear OS, offline-first and Material You.

  • Product & UX design
  • Kotlin / Compose
  • Widgets & Wear OS
03

Google Play launch

Store listings, ASO, closed testing tracks, Play Console policy reviews and staged rollouts — we take your build all the way to the store.

  • Store listing & ASO
  • Testing tracks
  • Vitals & crash monitoring

How we work

Four tides, one steady rhythm.

  1. 01 / 04

    Cast

    A two-week discovery: goals, audience, a playable or clickable prototype.

  2. 02 / 04

    Haul

    Production in fortnightly sprints, with a fresh build on your phone every Friday.

  3. 03 / 04

    Sort

    Closed testing on Google Play, performance tuning and polish across 40+ devices.

  4. 04 / 04

    Sail

    Staged rollout, store optimisation and ongoing updates after launch.

From a client

“They sent us a playable build on day nine. By launch we had a 4.7 rating and a crew that still picks up the phone.”
— Yannick Le Goff, founder of Ploum Games

Start a project

Got an idea on the line?

Tell us what you’re dreaming up — a game, an app or a launch that needs a steady hand. We reply to every brief within two working days.

  • — Free 30-minute discovery call
  • — Fixed-scope prototype quotes
  • — NDA on request
Project enquiry